

- #The division 2 xbox series x 1080p
- #The division 2 xbox series x manual
- #The division 2 xbox series x pro
The PC version includes options such as frame rate limit, shadow quality, spot shadows, spot shadow resolution, resolution scale, sharpening, particle detail, volumetric effect, particle detail, volumetric fog, ambient occlusion, reflection quality, vegetation quality, sub surface scattering, anisotropic filtering, terrain quality and a few others. The original Division featured one of the most comprehensive lists of graphical parameters and the trend continues in The Division 2. To begin with, our test PC includes a GTX 1080Ti, 16GB of GDDR4 memory and Ryzen 1700 CPU. Now let’s take a look at how the PC version of The Division 2 performs.
#The division 2 xbox series x pro
Object edges on both PS4 Pro and Xbox One X look off at times, specially on the former, thereby hurting image quality by a bit. As mentioned before, both consoles use TAA to smoothen out the edges of various objects in the game’s world, however its implementation seems to be a bit of mixed bag.

On the PS4 Pro, however, there is definitely dynamic scaling happening which renders the resolution up to 4K.
#The division 2 xbox series x 1080p
We are not sure whether there are other scenes which render at a lower resolution but regardless, this is a big improvement over the dynamic 1080p resolution offered by the original Division on the base Xbox One. Xbox One X seems to hand out a native 3840 X 2160 resolution. Both consoles use temporal anti-aliasing which does an okay job to reduce the jaggies on both consoles (more on this later), but there seems to be a dynamic scaler in place. On the resolution front, things are a bit interesting. But largely speaking, you can expect a solid 30 frames per second across the board on both consoles.
#The division 2 xbox series x manual
Even by doing a manual observation, the game doesn’t seem to be dropping any frames at all, except on the PS4 Pro where in a rare case the frame rate dropped to 29. The Division 2 targets 30 frames per second on both the PS4 Pro and Xbox One X, and according to the tool, the game sticks to that target. Note that this tool gives us a mere demonstration of the game’s performance, because an exact 1:1 representation of performance can only be provided by the developers themselves since they have access to vast of array of tools and profilers. On the console front, we analyzed the game’s performance by taking some sample scenes from the game and running it through trdrop, an open source software. But how does the game perform and runs on the PS4 Pro, Xbox One X and PC, and what kind of improvements have been implemented in the SnowDrop engine since the original Division? Before we move ahead, please keep in mind that The Division 2 features dynamic weather so a one is to one comparison across the three platforms was not possible in some cases.

Featuring a ton of content spread across exceptional map design, The Division 2 is easily one of the standout games that we have played this year. Not only is it an excellent looking game, it also manages to be one of the best, if not the best, looter shooters out there. One of 2019’s most anticipated shooter, The Division 2 is finally here.
